The Great Whale Road is where story-driven RPG and turn-based tactics meet interactive historical fiction. Set in the Early Middle Ages, the game revives an ancient world through its digitally hand-drawn art, colourful characters, atmospheric soundtrack, and deeply researched lore.
Most events happen during daytime, but now we can change the settlement background in case something disturbs the sweet dreams of the crew.
Might not effect much event-wise but for the stuff it does it adds a nice boon to immersion, remember it's those small things that get folks more immersed in a game whether they even realize it or not.
Yes, it's small things like changing light and environment sounds. The environment backgrounds are purely there for immersion, whereas we are adding gameplay on things like the side-scrolling sailing screens.