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The Art of Dying is a really challenging platformer I've made in AGS. It features two difficulty levels (really hard and unbelievably really f*cking hard), a six level campaign and a full-featured level editor. You can make your own levels, then share them and find others to download and try to beat yourself on the official level sharing platform (see homepage). Gamepads and other external controllers are fully supported, although the controls work nicely on keyboard as well.

Add media Report RSS The Art of Dying - Dev Diary Entry #3: Enemies
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Description

In this video, I show off the different enemies in my game The Art of Dying.