In this concept, the player must accomplish tasks seemingly too hard. The player must have 'faith' in the game to overcome challenges, such as battling very large, tough, dinosaurs, or traveling through hostile territory. Once these challenges are completed, the player will level up their skills, then new, harder problems will erupt.
Please leave ideas of these challenges in the comments below or email me at jenkins9721@gmail.com.
Thanks!
-Eli Jenkins
(Attack and Enjoy Games)