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TankBot is an experimental game created as a way of teaching myself Python and the Blender Game Engine. It is a top-down, strategic tank-busting game where the player uses skill, trickery, and ricocheting rockets to defeat levels of tanks with varying difficulties and an arsenal of abilities.

The Controls
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Description

This is what I've got in place of a controls screen. The player's tank is fully controllable, while the enemy tank doesn't move or shoot. The player shoots the enemy tank to move on to the first level.