TankBot is an experimental game created as a way of teaching myself Python and the Blender Game Engine. It is a top-down, strategic tank-busting game where the player uses skill, trickery, and ricocheting rockets to defeat levels of tanks with varying difficulties and an arsenal of abilities.
This is what I've got in place of a controls screen. The player's tank is fully controllable, while the enemy tank doesn't move or shoot. The player shoots the enemy tank to move on to the first level.