Hey Guys,
I know I should do these often but I'm just too epic lazy.
Well this whole month took me to create a Lioness.
Also I learnt and made Root Motion Animations + made it work on UE4. So its a great relief.
Now to tackle FUR, I wont be doing Nvidia Hairworks for two reasons:
1. UE4 has hairworks built in and Nvidia tutorials show how to do it but it just doesn't work. Maybe they don't want everybody to use this functionality.
2. AMD users feel left out so I'm using a unique plugin for UE4 for fur.
I'm hoping that I will be quickly doing a lot of animal models and animations this June and July. After which I will be doing tweaks in the gameplay and will have an alpha release so all of you can help me build a solid game.
That's all for now guys. Thanks for staying with the game and me.