• Register

Super Agent Drunk Kent is a plat-former with a difference...Your drunk! Navigate a series of challenges using your drunken reflexes and blurred sense of judgement. Dodge Turrets, Spikes, Lasers, Saw-blades, Lava and Acid!! Climb, jump and stumble your way through a devious series of traps and physics puzzles! Utilize Super Drunk Mode to hone your drunken stupor into a kind of slow-mo, allowing you to pass through otherwise impossible traps! Custom Music made by yours truly will feature throughout the game, making all those trap filled levels a little more pleasurable.

Post news Report RSS Super Agent: Drunk Kent Vine mechanic, and an underwater level (everyone loves those)n

Super Agent Drunk Kent has been further solo developed on by myself just a little more, with the introduction of a vine swinging mechanic and some underwater hostility to explore. Some new music introduced of course, and some colour. The world needs more!!

Posted by on

Two updates in one here. First i've been constructing the first world of Super Agent: Drunk Kent, which happens to be a forested area (you know plants and stuff...that will kill you). Second of all I also had a play with the prospect of some underwater sections..in the same vain as Super Mario, only entirely physics driven. I made some fish, mines that go bang, and some natural curves and inclines to my underwater tile-map.

Heres two videos showing what i have been working on. Note: The music is made entirely by myself..

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: