In this iteration I rebuilded the animationsystem. For this, I just worked on a little engine which runs on 90 fps . With this Screenshot I also like to introduce the hero of STARRY HEAVENS who will solve a lot of puzzles and will have to fight the attacking enemies.
- created a simple 2d based Sprite engine. The games runs on 90fps and has also a tickrate of 90 per second.
- added a Zombiecounter to the game. The enemies are coming in waves and every 12 secons the enemies per waves increase by one.
- every user creates a propertie file on serverside which is later on used to feature statistic and highscores to the user
- updated the soundtrack with some spacy songs from Phonotrash and Podington Bear
- fixed some bugs which made the player sprite disappear