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STARRY HEAVENS is an Indie Puzzle game in which the Player has to solve the puzzles and fight the attacking monster. After a short Tutorial the Player gains access to the online archive and can compete with other players

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- created a simple 2d based Sprite engine. The games runs on 90fps and has also a tickrate of 90 per second. - added a Zombiecounter to the game. The enemies are coming in waves and every 12 secons the enemies per waves increase by one. - very user creates a propertie file on serverside which is later on used to feature statistic and highscores to the user - updated the soundtrack with some spacy songs from Phonotrash and Podington Bear - fixed some bugs which made the player sprite d

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In this iteration I rebuilded the animationsystem. For this, I just worked on a little engine which runs on 90 fps . With this Screenshot I also like to introduce the hero of STARRY HEAVENS who will solve a lot of puzzles and will have to fight the attacking enemies.

  • created a simple 2d based Sprite engine. The games runs on 90fps and has also a tickrate of 90 per second.
  • added a Zombiecounter to the game. The enemies are coming in waves and every 12 secons the enemies per waves increase by one.
  • every user creates a propertie file on serverside which is later on used to feature statistic and highscores to the user
  • updated the soundtrack with some spacy songs from Phonotrash and Podington Bear
  • fixed some bugs which made the player sprite disappear
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