THE type of space simulation you always wanted to play with a tremendous amount of customizable content. Colonize and explore worlds, research alien lifeforms and galactic phenomena, gather resources, build your own ships and destroy your enemies.
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I know I promised to release the next version sometime this week... please be patient, I am not quite ready yet to do that. The longer you wait, the better it gets!
Currently completely reprogramming the ship editor from scratch, figured it's the best to do as the editor used some deprecated methods (I am still learning) and also needs restructuring for the new features I want to implement.
It also gets new interface as it can be seen here. These different UI components are basically the same "build" but come in different models that have a different functions (kind of like cars and different type of cars like vans, suvs, compact cars etc) This provides a certain modularity while being relatively easy to code and use at the same time.