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Starfare is a real time strategy game with a Space/Sci-Fi scenario. The game is about capturing Asteroids and holding them to gain resources and bring down the enemies. The tricky thing is that the Asteroids may not always be static. There are 12 missions with a (hopefully) exciting background story as well as the possibility to create custom games. A nasty AI will accompany or fight against you. You can play as one of four factions which can be picked by yourself in a custom game, or which is predefined in a campaign. All of them have different properties and advantages. A maximum of 64 players allows you to witness gigantic battles with like 24 different units.

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burstisaac
burstisaac - - 364 comments

nice so i see that you are going with the static base idea

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Dorggingoa
Dorggingoa - - 34 comments

What does it do? Allow you to park ships?

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ZaPx64 Author
ZaPx64 - - 65 comments

This actually enables you to construct more advanced units.
The concept is not yet complete, but it is planned to have three construction facilities: One is for the small basic units, another one is for advanced units and special units (e.g. repair units and mobile shield generators, depending on your faction) and the last one is for heavy units and advanced special units.
Depending on your resource gain rate, smaller units won't become obsolete as they are capable to mess with even heavy units if they are in groups and have combat advantages (e.g. heavy plated units or fast units will easily crush heavy artillery)

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lol1234
lol1234 - - 1,765 comments

So, with the module shtuff, it'll be like homeworld and homeworld 2?

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ZaPx64 Author
ZaPx64 - - 65 comments

Sorry, I'm not sure if I get what you mean, but I think the answer is no :P

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sssuperguy
sssuperguy - - 83 comments

I do know what he means. In homeworld 2, you can build subsystems on larger ships that each build different types of ships (ex: the fighter facility and the frigate facility). From what I understand, the space dock will have a nice long list of stuff to build =D

Also as a suggestion, how about a carrier unit that has moderate firepower and can build probes and maybe some new smaller ships?

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ZaPx64 Author
ZaPx64 - - 65 comments

Ah, I see. Well the AI doesn't really like battle ships that can also construct stuff, but I'm working on it ;)

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burstisaac
burstisaac - - 364 comments

yes then they get parking fine for parking in the disabled spot

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ZaPx64 Author
ZaPx64 - - 65 comments

Sure, space war is one expensive undertaking :P

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