Excalibur breaks the mould of traditional space simulation games by putting the player firmly in the boots of an experienced Starfleet captain. From the outset you will be able to control your character and command your ship as if you were standing on the bridge yourself. From taking direct control of the helm, to transferring command of any ship in your task force, or even calling your senior staff to the briefing room to discuss mission tactics; Excalibur is the most immersive Star Trek experience ever. Set six months after the events in Star Trek: Nemesis, Excalibur's story mode deals with the turbulent political scene caused by a decade of war and turmoil. From the second Borg incursion in First Contact, to the fall of the Dominion and the collapse of the Romulan political system; these events resulted in huge loss of life and changed the Alpha Quadrant forever.
The NanoFX Model Viewer is a utility that allows you to view models with the same graphical effects that will appear in Star Trek Excalibur. This latest version adds doppler sound effects, navigational lights and warp travel. As always this software only accurately represents the graphics in Excalibur. Movement, weapons, ship models included, etc have only been added in to give more entertainment value.
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Have a problem, will try to translate into english:
System.NullReferenceException : there is no references on object
nFx.mview.frmNFXGE.OnPaint(PaintEventArgs e)
P.S.: What language do you use? Because this exception reminds me about Delphi )
Sorry for ****** translation and my english)
try setting your computer language to English. Has a bit of a problem with "," and "." swapping round in the code. Update soon.
Says the same thing:
System.NullReferenceExeption: Object reference not set to an instance of an object.
at nFX_mview.frmNFXGE.OnPaint(PaintEventArgs e)
Awesome!
Though i have a few questions:
How do i bring the weapons and shields online with a player controlled ship? And how do i enable red alert? Thanks
Hello,
i have just downloaded the latest version (1.7) of the NanoFX viewer. I also first read the documentation file. However, once i open the Program, i can only "spawn" a shuttle, some stations or the Galaxy class. I have seen videos with a lot more that just that. Secondly, there is no way for me to "go to warp" or "fire phasers" as was advertised. I also dont have any of the dropdown menus visible in the documentaion. Am i missing something? I met all of the requirements as stated in the documentation.
Shift+w - warp
Backspace - full stop
F - phasers
V - pulse phasers/disruptors
space - torps
shift+3 - red alert
Click the corresponding category (e.g., Federation->Ships) to bring up available models.
You only seem to get Federation ships in this version, but if you have already downloaded the earlier version of the viewer with more ships just copy those files to the relevant folder in the new viewer and you'll get all the ships that were available before working just fine.
Really good update. Nice to have weapons and be able to get in on the action rather than just watching it. Nice work. Looking really good.
where do i get all the ship classes you've shown? it only came packed with a Galaxy
Nanofx-evolved.com
fan-conversions of free models.
Looks cool,downloading!
This really is exceptionally well done, thank you for sharing =]