SpaceDweller - is a turn based game inspired by "Faster than Light", "Hearthstone" and "Darkest Dungeon". In SpaceDweller you must destroy enemy flagships. You can do this by summoning friendly spaceships (satellites) on the battlefield and by using your flagship combat modules.

Your star sector has been attacked by the Empire forces. You are in command of elite flagship. You need to find and destroy the enemy warp-jammer to clear a path for allied forces. Travelling from system to system you will upgrade your flagship and gather an army of satellites that will fight on your side.


FEATURES

  • Unique turn based tactical combat system inspired by "Hearthstone" , "Faster Than Light" and "Darkest Dungeon"
  • Procedural generation
  • Each enemy has unique ablities that requires a special approach
  • Summon randomly generated combat units called "Satellites" from warp to fight on your side
  • Install and combine different combat modules on your flagship to gain tactical advantage
  • Permadeath
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Finally my game is ready!

News

Finally my game is ready! Game was in development for a year and 3 months. Current release date is 20 September. You can add it to your wishlist on Steam.

Steam store page: Store.steampowered.com

SpaceDweller is Live on Steam Greenlight!

SpaceDweller is Live on Steam Greenlight!

News

SpaceDweller is Live on Steam Greenlight!!! I need your support!

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SpaceDweller
Platforms
Windows, Linux
Creator
EvansBlack
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Style
Theme
Sci-Fi
Players
Single Player
Project
Indie
Series
Amaranthine
Amaranthine Arcade
SpaceDweller
SpaceDweller Turn Based Tactics
Twitter

Latest tweets from @evansblack17

Original soundtrack from SpaceDweller is now on Soundcloud: Soundcloud.com 💿 #music #indie #IndieGameDev

Sep 23 2017

My game SpaceDweller is now OUT ON STEAM!!!!😍 Store.steampowered.com #gamedev #indiedev #indiegame

Sep 20 2017

Finally i finished my game!!!😁😁😁 Store.steampowered.com #gamedev #indiedev #indiegame

Sep 7 2017

New key art for my game!!! 🤩🤩🤩 #indiedev #indiegame #art #gameart T.co

Aug 9 2017

This is how SpaceDweller looked like as a prototype)) #screenshotsaturday #indiegame #indiedev T.co

Aug 5 2017

Final boss fight, final cutscene and intro are almost ready! #spacedweller #indiegame #indiedev T.co

Jul 27 2017

RT @FatPugStudio: Having doubts with balancing the weapon upgrade system. I'd like your opinion on this one Forum.unity3d.com #shmup #gamedev #indiedev

Jul 10 2017

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