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I started working on Sonic: The Fated Hour in 1999 at the age of 16. In the intervening years, it has seen a lengthy and drawn-out development cycle as I've repeatedly delayed the project either to recode it from scratch (to improve the game's code base or due to data corruption/loss) or to focus on other projects. I am now back to work on this project full-time, having either canceled, postponed or finished all other projects. I want to finish it, once and for all, before I end up working on it for ten years solid.

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Report RSS Dry Savannah - Full Level Map (view original)
Dry Savannah - Full Level Map
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Terminal58
Terminal58 - - 276 comments

:O Do I see a secret?

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Poewi
Poewi - - 9 comments

Awesome dedication in the big map, I'm using MMF2 and I was using TGF but my maps never were so big =)

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Description

I have no idea what percentage this is, but here's the full level map for Dry Savannah. Remember when game magazines used to print stuff like this?