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Societatem is a Singleplayer & Multiplayer tactical FPS. It features infantry combat with a class system, vehicle combat which currently includes jeeps, tanks and helicopters, and specialized game modes such as Takeover and Infiltration. The infantry features advanced movement such as parkour which includes flipping and climbing over obstacles, leaning around walls and rolling in and out of cover.

Post news Report RSS Societatem Update 26

Hey guys, this is William from RedCrusaderGames and it's time for another update of Societatem!

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[COMPLETE CHANGELOG]

[ALPHA-CLOSED 1.1.7r3p1] Changes since Update 25: 28

[Gameplay]

- New spectator system, click space to switch between free camera, and LMB/RMB to iterate through players for spectating
- Slightly increased sideways speed when sprinting
- Animation speed now based on player movement speed
- Wall destruction, explosions make a hole, while vehicles knock the wall down. Fully synced through network
- Updated Krasnaya Dolina, added many new buildings and a lot of destructable walls
- A HUD GUI now exists for the objective. It will display its position along with the team that it was captured by
- Bots, fully synced across network
- Fixed bugs when changing stance under something and hitting your head
- Medkits now automatically give you healing and cannot stack
- Fixed a bug where if you parkour you sometimes take random falling damage

[Internal]

- New custom network instantiation system, clears up a lot of bugs
- New RemoveRPCs that removes children buffer
- Optimized position/rotation syncing with RPC
- New loadout framework allows for easier modification of loadout in the game
- Temporarily made everyone admins to fix some bugs

[Misc]

- Main menu music and in-game music now uses the same script
- New music system, music depends on your team with a random aspect
- Music & hit marker sounds are now 2D to remove stereo sound
- Remade hit marker sprite
- Added hit particles for wood, dirt, and concrete

[Menu]

- Limited dev. mode to game admins- Added music volume slider
- Changed the position of some music option sliders
- Waits a bit before refreshing server list in menu, so that it actually refreshes
- Find Server button, activates very simple matchmaking system and joins a server
- IP connect button, join with IP
- Team switching now works, all previous bugs are fixed
- Added a loadout selection menu. You can customize weapons and such here. The menu saves and loads automatically

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ahhhasadahh
ahhhasadahh - - 489 comments

Got dayum this game looks good :D

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