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Welcome to the unpredictable Slaughter Maze, the ever changing third person shooter that puts you in a constantly reconfiguring maze against 7 other bloodthirsty opponents. Travel through the maze while trying to survive its deadly traps and kill those who get in your way with the help of 20 different kinds of power ups! Disintegrate your enemies with a powerful laser or even use strategy by freezing your opponents with the Ice Beam and then shatter them to pieces by blasting a rocket in their direction. We'll leave the method up to you. Navigate through the maze alone or alongside your team to find the maze key which will activate a self destruct sequence to obliterate not only the maze, but all of your enemies too. Will you survive the maze with your allies or will you only save yourself? The choice is yours.

Post news Report RSS Slaughter Maze is back

Slaughter Maze is back to indieDB. We stopped updating the news of the game due to a new change of direction. But from now on we will be posting new material.

Posted by on

Hi Everyone

Slaughter Maze is back to indiedb.

We stopped updating the game news due to a new change of direction. But from now on we will be posting new material.

But before starting to showcase the graphics of the game and other aspects that we've revamped, we would like to show some pictures that were showcased at our facebook page that weren't here at indiedb.

Some old gore works, a cyberpunk missile, a saw projectile and some old pictures of the sci fi maze on which we were running several gameplay tests.

Old Gore Projectiles
Sci Fi Maze old version Sci Fi Maze old version
Projectiles Projectiles

We hope everyone that as not subscribed to our facebook page enjoys the picture.

And for those who had seen the pictures already, hang on, some cool stuff is on the way.

The change of direction was implemented to ensure that the game is fun to the play.

Like Shigeru Miyamoto once said

"A delayed game is eventually good, but a rushed game is forever bad"

Thanks for reading.

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notaclevername
notaclevername - - 522 comments

I don't use facebook so I'm tracking here! keep me informed please! :)
Also.. I know this is a long shot but can you integrate this into the Oculus Rift ready version of UDK when it is done so there can be a VR version of the game?

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N3M3SIS_X Author
N3M3SIS_X - - 7 comments

Sounds like a good idea. I'll talk about that with the devs. One of our objectives is to release an open version for the community to mod, so something like a VR version isn't out of the question.

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