Siege of Turtle Enclave is a 4X turn based strategy game set in a fantasy world filled with magic and danger. Over the course of the game players will expand their territory by battling back the cruel owl horde, and at the same time building a thriving settlement, researching new magic spells, forging new weapons, and training advanced soldiers as they progress through the campaign. Each time a new campaign is started the map will be randomly generated so that no two games will be the same! Perhaps during one game you will have an abundance of food, so masses of cheap troops will wear down the enemy, or in another you will begin near a rare Crystal deposit, allowing you to wield powerful magic with which to smite your foes! The game is in the early stages of development so exciting new features will continue to be added, so stay tuned!

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Global Spells
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Description

Another upcoming feature for v0.3a. These spells can be cast on tiles in the World Map to have a significant effect on the course of the game, the idea is for them to be important and expensive, rather than affordable and mediocre. Some spells buff your troops during battle inside an effected tile, others cause terrible damage to your enemies, and still more do 'other things' that I haven't even thought of yet! Stay tuned!

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Demonstration
Date
May 17th, 2012
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