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Sector Six is a side-scrolling, sci-fi shooter with silhouette aesthetic, procedural loot, extensive customization, and story missions.

Report RSS Echo #2

Echo #2: I haven't done much, but now I'm even closer to finishing interfaces. I was planning to finish HUD this week, but, thanks to beavers, this didn't happened.

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'Ello!

I haven't done much, but now I'm even closer to finishing interfaces. I was planning to finish HUD this week, but, thanks to beavers, this didn't happened.

This week I have...

Changed laser collision particle.
Changed bitter minion shooting animation.
Changed bitter minion name to probe.
Improved HUD.

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Added frame and background around the interface buttons.
Moved spaceship renaming button to the settings.

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Finished making achievement interface!
Finished making mission fail animation!

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Next week I'm planning...

To finally finish HUD, polish other interfaces and begin to work on new content.

While not developing Sector Six...

I was playing Rift, Beyond Good And Evil, Trove, Sunless Sea and This War of Mine for a bit.
I was sitting without electricity. Dumb beaver cut tree and it fell on wires!
I was in the lake.
I was working on my friend's project, In the Cold. Find out more...

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