Sector Six is under attack, the Machines, massive automatic spaceships are destroying everything! No weapon can stop the Machines, the only hope is the Elder Mechanism, an ancient device of the mighty Almadi civilization, who colonized Sector Six a long time ago.

You take the role of the Negati Armada's best fighter, who, due to a dramatic chain of events receives the Elder Mechanism. Go on an epic journey across the mysterious Sector, develop your spaceship, activate the Elder Mechanism and defeat the Machines, before it's too late!

Sector Six is an elegant and innovative RPG/shoot 'em up hybrid.

The core feature of Sector Six is the unique spaceship building from randomly generated parts, which can be obtained by destroying enemies - the minions of the Machines.

Other key features are:

  • Story-driven missions including cutscenes and dialog
  • Unique silhouette art style
  • Complex combat system
  • Deep character customization
  • Millions of randomly generated items

The game is still under development, upcoming updates will further enhance the gameplay experience!

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RSS Articles

Last week I have done a huge part of map rework and implemented arena mission.

Arena mission works just like I have described it in the previous echo and map rework is going really well!
I have already changed most of the things to work with the new map system.

Left to do:

  • Change story mission 5 to work with the new map system.
  • Relocate and rename several regions.
  • Add remaining regions.
  • Add contribution system.
  • Add siege mission.
  • Add endgame area and improve new game+.
  • Add a few minions.
  • Add part compression.
  • Improve secure regions further.
  • Fix various minor problems.

This is not only the map rework, I'm also trying to add some of the remaining features.

Features like part compression, siege mission and endgame area.

Endgame area will be the last area in Sector Six after map rework.
You will be able to customize it - set the level of enemies, choose which enemies will spawn in that area and other things.
It will your main hub after completing the story.
Alternatively, you'll be able to start a new game+, which will reset story missions and increase levels of regions.

Siege mission will be a fun gameplay loop.
Massive structure of the Machines will spawn minions, you will destroy them for ammo to reload siege cannon
Reloaded cannon will fire a missile at the Machine structure and then you'll have to get more ammo.
This will continue until you will destroy the Machine structure.

Part compression will allow you to compress two parts into one, so you will be able to make your spaceship slimmer.
It will give even more customization.
To keep big ships viable, I'm planning to make certain abilities benefit from spaceship size.

This update is very fun to do so far and will probably make the game like 90% complete!

That is the end of this echo.
Until next time!



Echo #85: Areas of Deep Path

Echo #85: Areas of Deep Path

News

The development of the map rework has begun! Check out what areas of Deep Path region!

Echo #84: Complete map rework

Echo #84: Complete map rework

News

Sector Six map system will be completely reworked to be better for gameplay.

Final combat update! New content and important changes

Final combat update! New content and important changes

News

Sector Six combat is now complete! This update adds new enemy, abilities and modifications, removes all of the combat exploits, improves armoured colony...

Echo #83: Cataclysm, evolution and exploits

Echo #83: Cataclysm, evolution and exploits

News

36th ability, evolving minions, armour expansions and more!

RSS Files
Sector Six 0.8.5 Windows Demo

Sector Six 0.8.5 Windows Demo

Demo

Game files in a .zip archive, download, extract and run Sector Six Windows Demo 0.8.5.exe to play. Report issues in the comments.

Sector Six 0.8.4 Windows Demo

Sector Six 0.8.4 Windows Demo

Demo

Game files in .zip archive, download, extract and run Sector Six 0.8.4 Windows Demo.exe to play. Report issues in the comments.

Sector Six 0.8.3 Windows Demo

Sector Six 0.8.3 Windows Demo

Demo

Game files in .zip archive, download, extract and run Sector Six 0.8.3 Demo.exe to play. Report issues in the comments.

Sector Six 0.8.2 Windows Demo

Sector Six 0.8.2 Windows Demo

Demo

Game files in .zip archive, download, extract and run Sector Six 0.8.2 Demo.exe to play. Report issues in the comments.

Sector Six 0.8.1 Windows Demo

Sector Six 0.8.1 Windows Demo

Demo

Game files in .zip archive, download, extract and run Sector Six 0.8.1 Demo.exe to play. Report issues in the comments.

Sector Six 0.8.0 Windows Demo

Sector Six 0.8.0 Windows Demo

Demo

Game files in .zip archive, download, extract and run Sector Six Windows Demo.exe to play. Report issues in the comments.

Comments  (0 - 10 of 70)
Johnyliltoe
Johnyliltoe

Really enjoyed this one. Made a video for it over at Youtube.com

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Zuurix Creator
Zuurix

Thanks for the video =]

Reply Good karma+2 votes
Invader01
Invader01

The controls feel a little clunky, so I'm looking forward to any changes in that matter. Other than that, the aesthetics are so cool, and the overall execution is pretty good.

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alcoirishrog
alcoirishrog

Played the game on our channel. Really enjoyed it and hope it goes all the way!

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Grimandevil
Grimandevil

im really looking forward for the full game.

there's something i've noticed during Colony Seeker fights. when it charges forward and u get in his way, it starts to constantly bashing u until u die. the controls arent working, so u cant step aside anymore.

also, if u fly all the way back, when fighting it, it will go off-screen, leaving u in empty space with nothing to do.

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Melarec
Melarec

Gives you time to reassert your bearings. Useful, I'd say.

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Zuurix Creator
Zuurix

Okay, I'll add this to my to-do list.
Thanks for playing =]

Reply Good karma+1 vote
Haunted_Memories
Haunted_Memories

have you thought of adding game pad compatibility?

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Zuurix Creator
Zuurix

Update: Just in case, Sector Six supports controllers since January 2017.

Reply Good karma+1 vote
Zuurix Creator
Zuurix

Update: I got suggestion to make a co-op mode in Sector Six! I like this idea a lot, imagine building two spaceships and teamwork while fighting bosses! So I might implement controller support just to make co-op possible.

Of course, I'll need for people to support Sector Six to make this happen, because making co-op mode in Sector Six is as hard as to make whole new game.

Reply Good karma+1 vote
Zuurix Creator
Zuurix

Yes, but I don't think Sector Six will ever support game pads.

Reply Good karma+1 vote
Haunted_Memories
Haunted_Memories

alright.. maybe i might work on making a mod for it when the game is finished. if that is okay with you

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Zuurix Creator
Zuurix

I think you can only mod game that has mod support. Which leads to same problem, because Sector Six will not have mod support. But I might be wrong, I don't know much about modding.

And to be honest, I don't like mods. I tried to add them to few games, but it only ruined them.

Well, I can understand mods that fix game flaws, but only those mods. Others are horrible =]

Reply Good karma+1 vote
KryliaViru
KryliaViru

Well, to force a game pad on a game that doesn't have support for gamepads, you don't need to mod it. Instead, it typically involves some sort of keyhooking so, for instance, "R1" emulates the left mouse button, so on and so forth, but such things also require the user to configure all of which button to which key, and do fine tuning as well, (Deadzones, anti-deadzones, sensitivity, axis switching/rotation etc) so, yeah. There are special programs you can find for this, such as X360CE, JoyToKey, Motioninjoy, and Xpadder, among others.

If you do decide to use one of these, without any personal tuning pertaining to your specific gamepad, using a gamepad would be even MORE clunky than using the keyboard itself.

As for modding games that don't have mod support, that's kind of complicated, because it comes down to "at what point do we cross the line from modding to cheating" when modding that type of game, because usually it's more along the lines of hooking to alter specific hex/floating point values.

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Sector Six
Platforms
Windows, Linux
Developer
Zuurix
Publisher
The Freekshow
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8.6

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Style
Genre
Role Playing
Theme
Sci-Fi
Players
Single Player
Project
Indie
Boxart
Boxart
Twitter

Latest tweets from @developerzuurix

Deep Path, level 1 region map. #gamedev T.co

Oct 16 2017

Choose-your-next-fight system! Will be used in upcoming heroic gauntlet and arena missions! #gamedev T.co

Oct 15 2017

Development of map rework has begun! #gamedev T.co

Oct 9 2017

RT @EvenfallGame: A closer look at Fireball, the first ELEMENTAL spell. As you grow, it becomes more fierce. If you choose to master… T.co

Sep 28 2017

Final combat update! New content and important changes #gamedev #indiedev #rpg #shmup T.co

Sep 26 2017

RT @EvenfallGame: Some of the work from yesterday. Upgrading Misty Cover increases speed when invisible because sometimes, you just g… T.co

Sep 26 2017

RT @EvenfallGame: New spell - Fireblast, in the Elemental school of magic. Charge up and launch a huge (or tiny, your call!) explosio… T.co

Sep 22 2017

RT @IndieDB: Stylish action shooter My Friend Pedro: Blood Bullets Bananas lets you ride skateboards and barrels… T.co

Sep 22 2017

RT @EvenfallGame: If the explosion isn't big enough for you, that's okay, you can upgrade to be even more reckless. #indiedevT.co

Sep 22 2017

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