Sector Six is under attack, the Machines, massive automatic spaceships are destroying everything! No weapon can stop the Machines, the only hope is the Elder Mechanism, an ancient device of the mighty Almadi civilization, who colonized Sector Six a long time ago.

You take the role of the Negati Armada's best fighter, who, due to a dramatic chain of events receives the Elder Mechanism. Go on an epic journey across the mysterious Sector, develop your spaceship, activate the Elder Mechanism and defeat the Machines, before it's too late!

Sector Six is an elegant and innovative RPG/shoot 'em up hybrid.

The core feature of Sector Six is the unique spaceship building from randomly generated parts, which can be obtained by destroying enemies - the minions of the Machines.

Other key features are:

  • Story-driven missions including cutscenes and dialog
  • Unique silhouette art style
  • Complex combat system
  • Deep character customization
  • Millions of randomly generated items

The game is still under development, upcoming updates will further enhance the gameplay experience!

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RSS Articles

The wait is nearly over!

This week I have finished making story mission VI, with all its bosses and encounters!
Now I need to make story mission VII, but it's more a cutscene than a mission, so it won't take me longer than a day to make it.

Then there's the mandatory polishing/minor bug fixing phase and I can release the update!

This should happen this week, so keep an eye on announcements!

PS.: Go to my site to enter Sector Six giveaway >>

Echo #91: Havoc and scythe

Echo #91: Havoc and scythe

News

This week I was working on story mission VI: Added a story boss and two new enemies.

Echo #90: New update schedule and story mission VI

Echo #90: New update schedule and story mission VI

News

Sector Six: Leaving Steam Early Access before 2018 Q2.

Massive update! Region rework, new content and part compression

Massive update! Region rework, new content and part compression

News

This update changes area progression, fixes problems with leveling up, adds new content and a part compression feature.

Echo #89: Relics

Echo #89: Relics

News

This week I have added siege missions, improved new game+ and began polishing new map system.

RSS Files
Sector Six 0.9.0 Windows Demo

Sector Six 0.9.0 Windows Demo

Demo

Game files in a .zip archive, download, extract and run Sector Six Windows Demo 0.9.0.exe to play. Report issues in the comments.

Sector Six 0.8.5 Windows Demo

Sector Six 0.8.5 Windows Demo

Demo

Game files in a .zip archive, download, extract and run Sector Six Windows Demo 0.8.5.exe to play. Report issues in the comments.

Sector Six 0.8.4 Windows Demo

Sector Six 0.8.4 Windows Demo

Demo

Game files in .zip archive, download, extract and run Sector Six 0.8.4 Windows Demo.exe to play. Report issues in the comments.

Sector Six 0.8.3 Windows Demo

Sector Six 0.8.3 Windows Demo

Demo

Game files in .zip archive, download, extract and run Sector Six 0.8.3 Demo.exe to play. Report issues in the comments.

Sector Six 0.8.2 Windows Demo

Sector Six 0.8.2 Windows Demo

Demo

Game files in .zip archive, download, extract and run Sector Six 0.8.2 Demo.exe to play. Report issues in the comments.

Sector Six 0.8.1 Windows Demo

Sector Six 0.8.1 Windows Demo

Demo

Game files in .zip archive, download, extract and run Sector Six 0.8.1 Demo.exe to play. Report issues in the comments.

Comments  (0 - 10 of 70)
Johnyliltoe
Johnyliltoe

Really enjoyed this one. Made a video for it over at Youtube.com

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Zuurix Creator
Zuurix

Thanks for the video =]

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Invader01
Invader01

The controls feel a little clunky, so I'm looking forward to any changes in that matter. Other than that, the aesthetics are so cool, and the overall execution is pretty good.

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alcoirishrog
alcoirishrog

Played the game on our channel. Really enjoyed it and hope it goes all the way!

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Grimandevil
Grimandevil

im really looking forward for the full game.

there's something i've noticed during Colony Seeker fights. when it charges forward and u get in his way, it starts to constantly bashing u until u die. the controls arent working, so u cant step aside anymore.

also, if u fly all the way back, when fighting it, it will go off-screen, leaving u in empty space with nothing to do.

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Melarec
Melarec

Gives you time to reassert your bearings. Useful, I'd say.

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Zuurix Creator
Zuurix

Okay, I'll add this to my to-do list.
Thanks for playing =]

Reply Good karma+1 vote
Haunted_Memories
Haunted_Memories

have you thought of adding game pad compatibility?

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Zuurix Creator
Zuurix

Update: Just in case, Sector Six supports controllers since January 2017.

Reply Good karma+1 vote
Zuurix Creator
Zuurix

Update: I got suggestion to make a co-op mode in Sector Six! I like this idea a lot, imagine building two spaceships and teamwork while fighting bosses! So I might implement controller support just to make co-op possible.

Of course, I'll need for people to support Sector Six to make this happen, because making co-op mode in Sector Six is as hard as to make whole new game.

Reply Good karma+1 vote
Zuurix Creator
Zuurix

Yes, but I don't think Sector Six will ever support game pads.

Reply Good karma+1 vote
Haunted_Memories
Haunted_Memories

alright.. maybe i might work on making a mod for it when the game is finished. if that is okay with you

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Zuurix Creator
Zuurix

I think you can only mod game that has mod support. Which leads to same problem, because Sector Six will not have mod support. But I might be wrong, I don't know much about modding.

And to be honest, I don't like mods. I tried to add them to few games, but it only ruined them.

Well, I can understand mods that fix game flaws, but only those mods. Others are horrible =]

Reply Good karma+1 vote
KryliaViru
KryliaViru

Well, to force a game pad on a game that doesn't have support for gamepads, you don't need to mod it. Instead, it typically involves some sort of keyhooking so, for instance, "R1" emulates the left mouse button, so on and so forth, but such things also require the user to configure all of which button to which key, and do fine tuning as well, (Deadzones, anti-deadzones, sensitivity, axis switching/rotation etc) so, yeah. There are special programs you can find for this, such as X360CE, JoyToKey, Motioninjoy, and Xpadder, among others.

If you do decide to use one of these, without any personal tuning pertaining to your specific gamepad, using a gamepad would be even MORE clunky than using the keyboard itself.

As for modding games that don't have mod support, that's kind of complicated, because it comes down to "at what point do we cross the line from modding to cheating" when modding that type of game, because usually it's more along the lines of hooking to alter specific hex/floating point values.

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Sector Six
Platforms
Windows, Linux
Developer
Zuurix
Publisher
The Freekshow
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8.6

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Style
Genre
Role Playing
Theme
Sci-Fi
Players
Single Player
Project
Indie
Boxart
Boxart
Twitter

Latest tweets from @developerzuurix

New enemy - Keeper. #gamedev T.co

Dec 10 2017

The new enemy - Havoc! #gamedev T.co

Dec 4 2017

Upcoming story mission will add 3 new enemies! #gamedev T.co

Nov 28 2017

Join my Discord server: Discord.gg Check out this week's message on Zuurix.com T.co

Nov 26 2017

Massive Sector Six update! Region rework, new content and part compression Steamcommunity.com #gamedev T.co

Nov 19 2017

LONDON-8. Card art for my upcoming CCG. By Alodic: Alodic.deviantart.com #gamedev #artwork T.co

Nov 15 2017

New region system! #gamedev T.co

Nov 15 2017

An item created using Sector Six random item generation and customization systems. #gamedev T.co

Nov 12 2017

The (almost complete) Sector Six version 0.9.0 changelog. That gibberish just means the game became 50% better =] T.co

Nov 8 2017

Your ship is going to be even more customizable! #gamedev T.co

Oct 29 2017

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