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With SCP - Facility Cases, we want to create a reboot-version of the well known "SCP - Containment Breach" Game. While keeping the basic game mechanics that the first game introduced, the overall layout of the game will be improved and expanded.

Report RSS DevLog #2

Switching from Cube 2 to Unity Engine due to limitation of programming possibilities

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As the title Shows, we are going to continue development on the Unity Engine.

We'll be constantly struggling with the limitation of programming if we continue using Cube, as it's not made for developing games that rely on random mapping, events, etc.

We are looking forward to make the transfer progress as fast as possible, so that we can continue working on the actual game as soon as we are done with all the concept art.

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I've also noticed that the game is struggling to gain people's interest due to multiple reasons that i am completely aware of. However, i am not going to stop working on this game and will in any way possible publish a demo of it soon.

divin3

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