Samphi is primarily a story driven RPG set in a randomly generated, destructible sandbox universe. You will fight across many randomly generated levels, craft, build, level up and collect gear. Most importantly; you play the game how you decide. With 2 game modes, story & freeplay, you can either play through my story or create your own. Story - Samphi is a story about a relationship between 'boy' and 'girl'. Through re-living memories along the timeline of their relationship (all set in sandbox, randomly generated environments) you will learn their story. To do so you will have to master the art of crafting, survival, building and combat. Freeplay - In freeplay mode the world is yours. There is no goal, just sandbox goodness. Create your own world, live your own story and use your skills to survive. Samphi is going to soon be in an alpha funding stage and so you can get a good idea of what the game is going to become and grab yourself an early copy at a discounted price.
That's right. Samphi is part of a bundle which includes lots of cool music and games that you can get your hands on for as little as $1.
Things are starting to slow down on Greenlight which means the ratio of Yes/No is decreasing! Currently 1 in 3 gamers would like to see Samphi on steam...
With the alpha released now (or very soon) I thought I’d lay out what you’re getting, the current state of the game and future plans. I won’t waffle...
Really quick message here. Samphi is on Greenlight and I need your votes!
With a date of 13th December 2013 set for the release of the alpha I'm posting the first real look into the game since 0.5. Let's take a look at the up-coming...
So I'm on the final stretch to Alpha and i'm having one last call for testers!
Since 0.5 was released Samphi has undergone such big changes it’s practically become a different game. The game play still remains pretty much the same...
Since most of the work that I am currently doing is ‘behind the scenes’ stuff it makes it pretty difficult to create interesting updates! Nevertheless...
“Terraria 2.0”. “This is just a clone of Terraria”. I see these comments dotted around places and while I’m flattered because Terraria rocks...
After a 2 week break from game development to work on re-designing my site, I am relieved to announce it is finished and live. A quick tour?
A quick update on the progress I am making on 0.6 and the current state of the game.
Work on the multiplayer side of Samphi is going good. Here is a first look at the server client and a quick breakdown of my multiplayer plans. Also I...
So development news and updates have slowed down but I have legitimate reasons for this so I'm going to outline them here!
Samphi has had it's first real review courtesy of Luke over at The Indie Reviewers. Read what he had to say about the game!
Changelog for the latest release of Samphi 0.5. This article contains a breakdown of the additions/changes and bug fixes that the game has undergone since...
A short video showing the progress the game has undergone over the last 15 months.
Pretty straight forward. I am looking for a group of Alpha testers that will get early access to releases and to a private group to help me find bugs...
0.4 is submitted! If it is not yet available it will be shortly. Many changes have been made in this update including a redesign of much of the UI which...
**PLEASE READ IF YOU EXPERIENCE THE RESOLUTION BUG WITH THE STANDALONE DOWNLOAD** 0.3 is out! There were more bugs to fix that had originally anticipated...
Why hello there. I am hoping to get v0.3 released by the end of the week, so here is a quick update on how that is going.
So there were a few bugs that i wanted to fix straight away, and couldn't wait until patch 0.3. Enter 0.2.5.
So the first patch for Samphi knocks us up to 0.2 and fixes a number of issues found in the initial release. This includes a complete re-write of the...
You will fight across many randomly generated levels, craft, fight, build, level up, collect gear.
DISCLAIMER: THIS RELEASE IS A VERY EARLY ALPHA OF THE GAME. IT HAS LIMITED FUNCTIONALITY AND ITS MAIN PURPOSE IS TO GET SOME EARLY FEEDBACK ON GAME MECHANICS...
So i haven't posted a video update showing off any new features in almost a month. The reason for this is i have been working on the alpha.
Before Desura/Indie DB publish your game they walk through it with you and suggest changes that should be made. This process has started! WOOO!
In preparation for the an alpha release I set out to make a few graphics updates and ended up re-designing everything!
With the release of the demo just around the corner I fired up samphi and started recording!
I have decided on a release date for the very first demo/Alpha version of Samphi. That magic date is 16/12/12!
Quick insight into the progress of the game and my future plans for Samphi.
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