Real Time Strategy based on Star Wars Universe provides many options for managing you faction. There is a huge map of the galaxy, contains more than 1,000 systems (Not planets). The game includes several companies, each of which represents its era. The game takes place during the era of "Rise of the Empire", "Rebellion" and "The New Republic." The first thing we'll do a complete network mode, we will continue to make a single game and the company has a small problem with the AI. Supported OS: - Windows The possibility of porting to: - MaxOs - Linux P.S. Sorry for the poor quality of translation, if you see an error, please let us know =)
so you´re adding a bridge HP?
what about the third bar - energy? they intended to implement it in EaW, but doesn´t seem like they really managed it(at least you can´t force the game to show the energy bar).
Interesting suggestion, I wanted to to add the ability to redirect energy between shields, engines and weapons, most likely it will be added, I think. Yes this is bridge and communications.
and what is it good for (in means of game mechanics)? if you destroy it, the ship won´t be able to use special abilities anymore?
If you destroy the bridge, ship will be slower to execute orders.