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Rogue empire is an upcoming roguelike rpg with a tailored rich story and custom made worlds.

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Change log 14-01-2017: Prelude alpha v0.6.5 (Games : Rogue Empire: Dungeon Crawler RPG : Forum : General : Change log 14-01-2017: Prelude alpha v0.6.5) Locked
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Jan 14 2017 Anchor

Latest change log, Corresponds to release Alpha v0.6.5

Important: Old save games from previews versions are not supported and will be removed!

New features:

  • Added look action: Describes what you see in a specific location. Very useful on first time encounters with new enemies. Used by hitting the 'x' key.
  • Added new mods for weapons and armor.
  • Added levels 11 to 19 of the prelude.
  • Added 5 more enemy types.
  • Added slingshot type weapons and ammos.
  • Added 2 more spells and wands.

UI:

  • Added in game log (to show hit the small icon in the top right.
  • If no category is selected in the inventory all the items are shown.
  • Improved in game and story texts to make them much sharper.
  • Added targeting keyboard support.
  • Added item counter to action bar: now you know how much potions you have for example.
  • Added <Return> hot key to hasten level up process.
  • Added improved looks of columns in cavernous dungeons.

Balance adjustments:

  • Difficulty scaled down across the board. Mainly enemy hp.
  • Items dropped are balanced to be much more interesting.
  • Slowed foot rooting speed across the board.
  • Improved shield and armor effects.
  • Reduced poison time to live of scorpion and spider enemies.
  • Improved eventful dungeon chance by 60%.
  • Increase healing potion effects.
  • Reduce first boss melee damage.

Bug Fixes:

  • Double energy cost of several warriors abilities.
  • Fixed a huge CPU drain caused by a Unity Bug.
  • Resolved bog where you could kick and open doors from far away.
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