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REalM is a 2D puzzle game with horror elements, where you'll need to find "effects" or powers to access new areas in the open, nightmare world you'll find.

Post news Report RSS Version 1.1.1 is Up!!!

Version 1.1.1 of the demo is up, and with it a lot of things have been updated. A full log is shown in here:

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Version 1.1.1 notes:
- The Lost Forest puzzle now works correctly, pointing when you make a mistake to solve the puzzle (and have to restart it).
- The platform puzzle.... well now it works, previously it could be solved fairly easily due to the arrangement of the platforms and the fact that one could reach a supposedly out of reach platform.
- Also, now a door blocks the puzzle prize, so it can only be obtained by solving the puzzle.
- A cinematic that wasn't playing in the Nexus, at the start of the game is now working.
- There shouldn't be any more dolls appearing from thin air.
- Visual guidance is given to spot places to which Iris can't go.
- The druid sounds now work correctly.
- Now, all gallery pages should appear.
- Gallery pages prompt a text to inform that one has been found.
- Quit to Title shouldn't be confusing anymore when using a joypad.

Version 1.1 notes:
- In the Paintings Puzzle, if you interacted with a painting when not holding a gem, and then wanted to put a gem on it, without leaving the area, it wouldn't let you. This has been fixed.
- When completing the paintings puzzle, the camera would be left zooming on the painting while playing a scene. This has been fixed.
- When completing the paintings puzzle, if the action button was pressed, the scene would not play out correctly. This has been fixed.
- After reentering the area of the paintings puzzle, Porcelain's cage would not opened. This issue has been fixed.

Version 1.0.1 notes:
- The Nexus sometimes had some images that were bleeding in some Graphics quality settings. It has been fixed for all.

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