The game is no longer going to be a platforming adventure but rather a point and click action/adventure. During development more puzzles and quests were created and the original vision of the project evolved. With this change we lose a major element from the original plan, and that is unfortunately multiplayer/coop.
However with this change we can now reach out to more platforms other then pc/mac/Linux, our goal is to put the game on mobile as well.
We hope to have a demo in the coming months to get feedback on the progress, we can't wait to see what you think.