The worlds are empty, with little to no living creatures left other than harmless, but still deadly monsters, and annoying flying birds and beetle viruses. Smallbots were built to have precise movement and can fit through lots of tight spaces, but are also very defenseless and can explode easily. You have a neat laser feature installed in your body so you can zap off enemies and find new secrets! You must always be quick on your feet when it comes to progression, as things are constantly trying to kill in the dangerous worlds in Project Smallbot. From falling hazards, to aggressive enemies, there will be a lot to dodge when traveling through these levels. Stop at the wrong time and you could end up in dead in mere seconds! There are 11 different levels total. The more pieces you find the better the ending! And with the Smallbot Challenge, you could claim yourself the ultimate Smallbot and go through the entire game, with 1 life only!!!

Game Jolt: Gamejolt.com

Itch.io: Lightningman222.itch.io

Key Features:
- Hard but fair level design
- Creative levels
- 4 secret levels + mini levels to find
- Take the Smallbot Challenge and prove your skills
- Catchy 8 bit music
- MS-DOS inspired graphics
- Unique, colorful levels with lots of atmosphere and platforming
- Simple/Precise controls
- Alternate endings depending on how well you did
- Fun easter eggs

PC requirements:
Minimum: OS: Windows XP Processor: 1.2 Ghz Memory: 512 MB RAM DirectX®: 9.0c Hard Drive: 85 MB HD space

Recommend: OS: Windows 7 Processor 1.9 Ghz Memory: 1GB RAM DirectX®: 9.0c Hard Drive: 85 MB HD space

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I’m back with another update on the development of Project Smallbot: Light. To start things off development is now off hiatus and has since continued. The game’s first level is near completion with only a few enemy sprites that have to be made. Just reminding everyone that I’ll be using my Youtube Channel to upload new content of the game as time goes on.

Story Changes

After a year of deciding whether I should go with the story I wanted to implement into the game, I’ve decided to scrap the huge story for a more simple and streamline story. My original plan for the game’s story was to setup new lore that connected into the first game along with backstory to both smallbots, the floating city, and the new enemies. Players could find collectibles throughout the levels and use them to uncover lost diaries from the creators of the smallbots and enemies, the development of the floating city, and much more. There was a lot of interesting ideas that I wanted to include and at one point I was planning on making the game episodic. But as time passed I realized that the story I was planning didn’t really fit the game too well. It was ambitious, and too big for a game that’s literally named Project Smallbot. So now I’ve decided to streamline the story so it can be more fitting for the game, and more achievable for me to make. The collectibles will still remain, but instead of using them to uncover diary entries, players will instead unlock descriptions for levels, the smallbots, and enemies found throughout the game. Backstories, and lore are completely scrapped, and the opening cutscene will change. (To see the original opening cutscene click here). I’ll update the game’s page and will update you guys more the story in future updates.

Current progression

I am happy to say that level design is completed for levels 1 to 5 and foregrounds for the first 4 levels are complete. Programming for the most part is also done with levels 1-4 fully functioning as planned. I posted a video a while back showing off level 1 and I have since added more to the level after posting the video. Not only is the third half of the level completed, but more detail to the background have been added for further increase the level’s visuals. I’ll be posting the screenshots below as well as putting them in the main page. The levels could still change visual wise in the future, but for now I am really happy with how they currently look.

Screenshots from Level 1

Project Smallbot: Light Level 1 Work in Progress

Project Smallbot: Light Level 1 Work in Progress

Project Smallbot: Light Level 1 Work in Progress

Project Smallbot: Light Level 1 Work in Progress

Project Smallbot: Light Level 1 Work in Progress

Project Smallbot: Light Level 1 Work in Progress

Project Smallbot: Light Dev Update #2 (2/10/17)

Project Smallbot: Light Dev Update #2 (2/10/17)

News

Dev Update #2 of Project Smallbot: Light (Posted 2/10/2017)

Dev Update #1

Dev Update #1

News

Dev Update #1 of Project Smallbot: Light is available. In this update, I will talk about all of the changes made for the sequel!

Project Smallbot: Light now has it's own page!

Project Smallbot: Light now has it's own page!

News

Just here to tell everyone about the new IndieDB page for Project Smallbot: Light!

Project Smallbot now on Itch.io!

Project Smallbot now on Itch.io!

News

Project Smallbot is now available to download on Itch.io!

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Project Smallbot

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Project Smallbot is a platformer about a small, hovering robot going through 11 different levels to collect rare pieces to restore his planet. The more...

Comments
TheGoldLion8648
TheGoldLion8648

It looks really cute! Make it as difficult as possible: I love difficult games. Good job :)

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Project Smallbot
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