Survive and colonize on an unknown planet near a red star. Find and gather resource, build shelter and engineering factory, avoid alien invasion, and finally build/maintain working ecosystem on the planet. Whole game goes within a single persistent simulator in the server that will be reset periodically with some game rule/setting changes. In short: massively multiplayer planetary colonization game.
Finally got to find 2D side-view style fits best of this game.
Finally changed this game into 2D side view, so we tried 2d-topview, 3D, and 2d-sideview after all.
Far easier to realize dynamic environment around you and make actions!
Oh no, we haven't been lost of our game focus, just changed it for better one.