PlaneShift is a Role Playing Game immersed into a 3D virtual fantasy world which is Open Source and FULLY FREE to play. Fully free means you will have no surprises of premium content which will limit your gameplay or unbalance the game. PlaneShift is a non profit organization and is actively seeking developers for bringing the game to the next level of quality and fun! Please post all support issues in the forums for the game.
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Feb 25 2012 Anchor | ||
Here is five reasons why I would never recommend anyone to contribute to PlaneShift as a developer or artist. Please note that this is all my own view, and might be a bit off or just plain wrong. If that's the case, please notify me so I can correct my mistakes. I don't mean to be insulting, I just want to warn against getting involved with this project.
Another issue I have with PlaneShift is that the game doesn't force an age limit, or realize measures for addiction prevention. Nor does it warn the player about these kinds of things. I have proof that a person I know had an average daily playtime of at least 16.5 hours over the course of several months. Note that the client usually crashes randomly every few hours, so you can't just start it in the morning and leave it running until you go to bed. In my opinion, the team of GMs should have watched this number and limited this person's playtime. But oh well, maybe that's just me. |
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Feb 29 2012 Anchor | ||
1. Depends I saw a lot of weird ideas which would make the online experience dangerous from a real life point of view, like hiding names. Not all ideas are good, not all are practical and enjoyable and several time it was possible to do what you say it's not possible. I've played commercial games and I didn't find neither of those: no requests for age (and the weird case in which they ask your age it's a simple put your birtdate and there is no verification outside that) and no limits to prevent addiction, actually I've seen the behavior to increase the addiction and have you spend thousand of euro over virtual items. And this is increasingly extremely pushed forward from Free to Play games (after all that's their only income). |
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Jun 19 2012 Anchor | ||
I thought it might be an interesting mention that weltall89 recently resigned from a leading PlaneShift developer position because of reason #1. |
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