PirateHell is a fast top-down shooter. Take command of a sailing ship and fight your way to honour, gold and all the pretty things a pirate likes.
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I had to fix a bug which made the different rage attack types unselectable. The update is available now. Also the responsible crew member will now be keelhauled (unfortunately the crew is only me...).
Also what is going to happen with PirateHell now?
The answer is easy: I'll expand it.
I'll create a world map which will replace the mission selection menu. Also on this map there'll be harbours where you can buy stuff and select random missions (like wanted posters or protection missions) and find hidden treasures.
"Meeh. This surely is going to be DLC, eh?"
Nope. I'll take the "minecraft"-way which means: If you bought the game, all updates will be free. Nevertheless as the game is growing the price will be raised a little.
Take command of a sailing ship and fight your way to honour, gold and all the pretty things a pirate likes.
About coding, modeling, texturing, mixing, composing, combining... the usual madness.
Finally made it on indieDB. So hello everybody and welcome to pirateHell.
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