All the floors has been added to the level. So there is now the exterior (the garden), the basement, the 1st floor and the 2nd floor.
All the floors are positioned as layers because even if it's a 2D game I needed to be sure that the noise done by the player will make sense for the NPC in term of position. The switch floor system is finished so the npc will continue to live even if we don't see him, and seek to the noise from a different floor.
Next step is to add some props.
See you next update.
Alexis