A cyberpunk short story set in the world of Neofeud.
(caution: extreme language)
2033 - We create AI. Sentient robots arrive, but not as our Terminator overlords or our Singularity saviors -- conscious machines are humanity's unwanted bastard children. A few are geniuses who design flying cars, beat cancer, invent teleportation, but millions of defective prototypes roll out of factories -- mentally challenged, motivationally-challenged, criminally-inclined. Legally conscious, but unhirable, these "Defectives" are shuffled through public housing and welfare assistance, straining the already overburdened back of the meager social safety net. The robots who don't end up in prison are dumped, as a last resort, into a massive landfill known as "The Pile".
Humans engage in perfection of their species -- or at least the powerful and well-connected -- genetically engineering children with human and animal DNA. The failed eugenics experiment "Frankenpeople" are discarded into "The Pile" as well. The new dynasties, 'Neofeudal Lords', live in towering neon glass castles, shuttle around in pristine nanotech-enabled pods, minds and bodies full of cyberware, spending most of their time taking selfies and "optimizing their monetization schemes". A race of supermen concerned only with their own status, their prestige, their success. Where machines have become all too flawed and human, people have become flawless, perfect, cold machines.
Karl Carbon is an ex-cop, dishonorably discharged from Coastlandia PD for disobeying an order to shoot an unarmed sentient humanoid. Karl is exiled to "The Pile" as a lowly social worker. There he counsels gangbanging foster-kid robots and confiscates chimera-children from deadbeat half-wolf parents. Till one day a case goes horribly sideways and Karl is drawn into a sordid conspiracy that could threaten the strained fabric of Human-Robot-Hybrid civilization -- or save it.
- Tricky yet satisfying, point-n-click detective work, interspersed with fast-paced action shootouts.
- Handpainted, uber-gritty, noir futureland. Makes Mad Max and Rick Deckard crap their pants.
- Endless bombardment of witty one-liners from hardboiled cyberpunk.
- An original world and story that will (hopefully) make you question some of your core beliefs. Or at least my sanity
We're a little volunteer army working out of Section 8 and plumbing-free microhomes, so please consider a little donation! You'll receive the shoutout as an official "Neofeud" patron and receive the backstage-pass to our latest material.
Big, huge thank you to our patrons thus far. Neofeudal Lords and Ladies:
Bill Meikle, Ian Ruotsala AKA 'Xenophile' and 'Minxilla'. Portraits pending!
Not sure about Patreon? You can always:
Full-disclosure: I really need the money to fix my car.
The big news in Neofeud is of course the brand-spanking new trailer highlighting some of the great voice talent on board. But other than that, I've spent most of the past week cutting, editing, and mastering audio, then inserting it into the game at a rate of about a couple hundred lines a day. At this point, I've got almost all of the eight or so main characters (3000 + words of dialog) cut and into the game.
Once that is complete, there's just some final testing and tweaks, and then Neofeud is off to the presses!
Speaking of which, I am in the process of investigating potential distribution methods, including Steam, GOG, Itch.IO, Gamejolt and self-distribution. I will likely end up using some combination of these, and Neofeud will become available via more channels and hopefully on more platforms over time.
Here's the full status report:
-Voice Acting 95% - The above list is the remaining parts that need to be cast. Do hit me up if you think you'd be interested in voice acting for Neofeud!
-Debugging 90% - The remaining debugging mostly involves making sure the audio is working correctly, that characters aren't suddenly 'swapping voices' and the sonic mix is right. With 60,000 words and around 5,000 lines of dialog, just the cutting and editing process has been a monumental task, but it's nearly finished at this point.
-Music & Sound FX 85% - Working on this simultaneously with the above!
Thanks again to all the voice actors/actresses, testers, patrons, word-spreaders, supporters, nice-word-sayers, and everyone else whose helped make Neofeud a reality!
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