MINER WARFARE is a frantic 2D action multiplayer experience. Up to 8 miners dig their way through dirt blocks and other miners to be the wealthiest gold digger at the end of the match! Ten maps, more than twenty weapons and up to 8 players IN LOCAL (yep, 8 players in local), MINER WARFARE is the perfect friendship breaker game!
I really, really, enjoyed this game. The graphics are simple, but not poorly so. HeartBit and Benjamin Ficus manage to capture the emotions in the little character’s faces – combined with the arsenal of various weapons and sound effects, this game makes combat extremely fun. But the fact that I enjoyed it so much made the flaws all the more unbearable.
First of all, there is no AI OR online multiplayer. Most games have at least one or the other. This meant I had to find another player willing to sit cramped in front of the screen, sharing the same keyboard. The game was so much fun we were able to get past that. But here was the ultimate flaw: Our ability to dig, jump, and fire our guns was affected by the other person’s actions. Confused? Well, to put it this way, I couldn’t jump when my friend was digging to the right. And he couldn’t dig when I was digging downward. This made gameplay excruciating at times!
Furthermore, the menu is in need of some serious work. I understand it was designed for XBOX, but really, it doesn’t even support mouse integration. Similarly, you can’t toggle the music or sound effects, adjust screen resolution, customise your character, or create your own maps. This lack of detail just takes away the edge this game could have.
On the other hand, the gameplay itself was (minus the bug) wonderful. I recall some random reviewer online saying the repetitive digging sound got annoying. That was the least of my worries! When I played, I was so busy killing and getting killed I didn’t even notice.
So overall, I really enjoyed the game. But I can’t bring myself to play it again until the bug at least is fixed.