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The game is a multi player Progressive battle arena. The key aspects are fast entertaining battles.

Add job Report Medivel Titans, All positions at Saint Software

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Programmers located Anywhere.

Posted by Saint Software on

Hi from saintsoftware

Released the Design Document for Medivel Titans, and going to do some improvements. Looking for some feedback, help improve the base concept to lunch the project in to the crowd founding platforms.

The Design Document can be found at : Indiedb.com

Game also have some pictures with brief explanation, and lunch a video with also some explanations.

Indiedb.com

about the game:

The game is a multiplayer Progressive battle arena that is inspired in DOTA and in old school to develop it's concept. In other words is a mix of old schools elements with new ones. It uses a innovative concept of schools of magic, which are spells grouped by theme, where players progressively develop their in game build. The game Have a stand Aside map battle to achieve control over resources, they are called patrols which attack opponents buildings or defend base. It uses the old school damage system which is based on raw status, 100 Strength, 100 agility, 50 Intellect, which translated can say health, stamina and mana. The difference for a DOTA game is that you need to plan Offense and Defense it's more like a game of football, when you attack you can't do a "all in" because you are in serious risks of suffering a goal. In this game is a bit like that. There are no pre-build defense buildings is up to players to structure and plan things out.

Can pay before the crowd founding campaign but the budget is not much.

Regards Saint Software

www.saintsoftware.eu.pn

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