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Meba Wars Fast paced browser based MMO-RTS game, where players control massive armies and engage in epic battles! PLAY the open alpha at mebawars.com About: Mebas are small amorphous monsters, that players can multiply and morph into combat units of their own design. Some unique features: - no set 'factions' but players can design their own units ( over 600 units combinations in the alpha ) - you can join & leave games at any time - Browser based, no install required - gorgeous topdown 2D hand drawn graphics - Multiplayer real-time Strategy, with thousands of units The game is in a very late alpha stage (70%+ complete), and already has a pretty fun gameplay so I felt it is time to present it to a larger audience.

Post news Report RSS MebaWars Alpha V 0.63 out!

This update adds the FFA Deathmatch game mode, the Blue Dot game mechanic (this allows players to extend their life indefinitely) as well as numerous bug fixes.

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I NEW GAME MODE: DeathMatch Arena

- Worlds without Fortress / Control Points ( Universe was reset to add these worlds)

II NEW GAME MECHANICS

1. Life extension:
- Blue Dots give an extra 'life' of 3 minutes
- these are dropped on the map periodically, and each time a Mega dies ( including your own )
- this means that if you are actively playing on a map you may no longer 'expire' as long as you keep playing!

2. Factory Turret:
- All Morphed Megas now have the ability to breed Minis ( but this is turned off by default )
- AI update to reflect this

III USABILITY

- added a section about the enemy AI and the Neutral base in the tutorials
- added quantified data about each ability in the 'Morph' window and MiniMeba dialog
- added tutorial about 'blue dots'
- bottom toolbar is visible by default for the Tutorial map

IV BUG FIXES

- fixed AI sometimes getting stuck
- fixed bug that caused the Healer Turret to crash the server upon removing Viri from infected mebas
- fixed rare bug causing server crashes upon player entry
- fixed very rare bug causing crash when giving commands to units too quickly
- fixed start Metal Count for each world
- fixed the issue that sometimes Player Start positions would be right next next to each other resulting in spawnkill

COMING UP NEXT:

- Temp Soundtrack, Graphical Enhancements, including Hi-res background, unit graphic enhancements, smoother animations and more!

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