flying shooter in a retro sci-fi setting. the Earth explodes and a huge fleet escaping death is coming to retake a small colony on Mars.
HD: Youtube.com
a current state of the game, bugs and all.
the ''walking on stuff'' mechanic is something i would like to improve further by adding smoother transitions and more animations
map is using unreal's landscape now and proxy geometry is being replaced by new assets, rocks first, buildings second, foliage last
mission and patrol system is taking shape
cheers
interesting job he has...