The human race has finally been wiped out, and the only life that remains is the artificial intelligent machines that served the humans before the apocalypse. The player is thrown into this universe as a unicopter of the model Macholo. When he finds a junkyard that the other machines havent found yet, he is forced to protect it against the hungry hordes of rusty robots looking for an upgrade in his junkyard. Loot your enemies' lifeless remains, build defenses, adventure in the ruins of man, meet other machines willing to help you in the endless skirmishes, and much more. Storymode and wave defense is currently in development. Co-op and multiplayer will be deployed as soon as singeplayer is in a playable state.
Working, efficient AI added, HUD elements added (Health Points and Scrap Points), spawn/base remade, enemy can die and drop pickups, and all code reworked for more efficiency. First alpha is soon to be released.
To-Do, June 21:
Shop
Enemy spawn
Enemy wave system
Base defense buildings(build various defense systems from scrap)
Player upgrades
Skilltree (not 100% sure if this will be implemented)
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@PaganGames