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Lugdunon is a 2d multiplayer RPG / sandbox game that is reminiscent of the 16 bit console era. Lugdunon runs within your web browser, so no client download is needed. Lugdunon can also be played ‘on the go’ on mobile devices such as iPads and Android tablets. Players can engage in combat with each other or with NPCs, craft and trade items, empower their character with the advancement system, place and decorate in-game signs using the full-featured sign editor, and more! However, what is really interesting about Lugdunon is the ability to take the game and truly make it your own. With powerful in-game editors available to players who have been designated ‘Game Masters’ and the ability to run your own server, the sky is the limit! Currently, from within the game itself, Game Masters can create new crafting recipes, add and edit NPCs, paint the landscape using up to 16 terrain layers, raise and lower elevation to create cliffs and chasms, place items, and edit NPC spawn points.

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(0.5.6) Status for Friday, October 25, 2013 (Games : Lugdunon : Forum : Updates : (0.5.6) Status for Friday, October 25, 2013) Locked
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Oct 24 2013 Anchor
  • Character health gauges and placeable item durability gauges now have a fixed length of 104 pixels.
  • Removed update listener API from net.lugdunon.ui.Label.
  • Dom-based gauges and the canvas-based gauges should now look identical.
  • Tweaked the lighting model a bit. Multiple lights should now blend together more naturally.
  • Added a small (tiny / probably negligible) perf improvement to net.lugdunon.state.item.manifestation. FencingManifestationHandler.
  • Added art assets for a millstone, wooden tap, brew keg, horn mug, and full horn mug inventory items as well as a brew keg placeable item.
  • Added game.addScreenLocationUpdateListener(screenLocationUpdateListener) to client-side API.
  • Added game.removeScreenLocationUpdateListener(screenLocationUpdateListener) to client-side API.
  • A screenLocationUpdateListener must implement the screenLocationUpdated() function.
  • Added net.lugdunon.world.placeables.PlaceableItemInstance. updateLabelLocation() to client-side API.
  • net.lugdunon.states.tiledGame.TiledGame is now a screenLocationUpdateListener for the purposes of updating the label of the currently moused-over placeable item instance.
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