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A Competitive light based arcade game. Navigate the randomly generated maze to find weapons and powerups to defeat your friends!

Post news Report RSS Toronto Global Game Jam 2013

Light Bound first started as a concept from Toronto Global Game Jam 2013.

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During the game jam, we worked hard for 32 hours and came up with a fun playable concept. Based on the feedback we decided to further develop it into our next release. Here are some examples of what it looked like then but remember, this was extremely rushed art and has since been overhauled!

Here is the timelapse of our adventure!

...and here is some (crude) gameplay footage:

I'll be posting an updated video of where we're at now later this week!
Until then you can follow my development stream: Twitch.tv

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