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Kill Me is a platformer following Plateface. A regular joe who has no friends decides life is not for him, he tries to kill himself but ends up being taken for a very strange ride. The arcade mode (unlimited runner) sees Plateface running wildly through his unconscious mind where he doesn't know who is friend or foe. Story mode will see Plateface on a mission to discover, make and save his friends.

Report RSS Kill Me Update 2

Kill Me Arcade Test Update 2 Its been a month and well I think I got a fair amount done. We could have had more but due to work and school for the team no new animations or major overhauls have been done.

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Kill Me Arcade Test Update 2
Its been a month and well I think I got a fair amount done.
We could have had more but due to work and school for the team no new animations or major overhauls have been done.
I’m running in the Unity Editor here but the touch controls are complete and fully functional. Yes! I wanted to upload video of it running on the device but the screen recorder kept failing.

What’s new:
Touch controls
Sir Melon now fires an eye laser.
Lopo dies (in a blaze of glory)
Sound effects for bird and Lopo death
Lopo attack “Lopo Laugh”
Attack energy
Coins now collectible
Plateface can be frozen from his air attackKIll Me Instructions and RulesUp - JumpRight - Slide and Air AttackDown - SitTap - LaserLaser uses energy
Air attack uses no energy but you must have at least one energy to use it.
Slide requires no energy to use it but uses one energy if you hit a letter.

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