Island Hopping is a 3d retro-arcade style platformer originally developed by one of our team members for the Ludum Dare 48-hour competition. The objective is simple: don't hit the water. The player will attempt to navigate through an ever faster path of island that vary in size, shape, and point value. When they inevitably hit the water, your distance and score (among other statistics) are sent to a high score leaderboard.
At the end of each run, you'll now see the new post-game screen, which has a snapshot of the leaderboard and allows you to see if you make it on (or how far you are from it) instantly.