Factsheet
Developer:
CarlosGameDev
Based in Catalonia
Release date:
March 28 2018
Platforms:
Windows
PlayStation 4
Nintendo Switch
Website:
indiedb.com/games/infernium1
Available From:
$11.99 - Steam
Description
Infernium, a non-linear first person survival horror. Dive in an interconnected beautiful portrait of hell, die in a prison without bars and overcome a brutal penitence. An agonic anxiety-inducing experience that will shake you to the core.
History
Infernium is my fourth game after Warcelona, a Left 4 Dead 2 Mod that Valve made official, MIND: Path to Thalamus, a first person puzzler that won 15 awards including indie game of the year and Annie Amber, a GearVR experience about a woman remembering her life before dying.
Infernium first came to be in Apo Island (Philippines). I was doing a night dive while getting my Advance Diver License and the beauty but at the same time scary underwater world gave me the idea of a horror game where the beauty of the game itself is an enemy.
Features
- Challenging but fair Survival Horror Gameplay in a beautiful interconnected non-linear vertical level design world.
- Modding Support
- NG+, Photomode, Multiple Endings
Videos
INFERNIUM Gameplay Teaser Trailer. YouTube
Images
Logo & Icon
Monetization Permission
CarlosGameDev allows for the contents of INFERNIUM to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from INFERNIUM is legally & explicitly allowed by CarlosGameDev. This permission can be found in writing at https://www.indiedb.com/games/infernium1/presskit.
About CarlosGameDev
Boilerplate
Infernium, a non-linear first person survival horror. Dive in an interconnected beautiful portrait of hell, die in a prison without bars and overcome a brutal penitence. An agonic anxiety-inducing experience that will shake you to the core.
More information
More information on CarlosGameDev, our logo & relevant media are available here.
INFERNIUM Credits
CarlosGameDev
Founder
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks