Home is a unique horror adventure set in a beautifully realized pixel world. It’s a murder mystery with a twist, because you decide what ultimately happens. Awakened by an oncoming storm, you open your eyes to discover yourself in a strange, dark room - tucked away in a house that’s not yours. As you play the game, it changes, subtly, almost imperceptibly, to reflect your perspective. It's a horror game unlike any other, and as you'll discover, its truths are entirely subjective.
For what it is..... it does it well. Its simplistic approach and multiple choice style game play kept me on my guard the entire time. It was creepy but not scary. I think its on the cusp of being a great game with a little more being added but overall a great job benjamin rivers and Co. Watch my play through of it on youtube if you like
Though rather short and simplistic in the graphics department, the game still manages to convey a rather good sense of atmosphere if you follow it's advice about playing alone with the lights out.
Don't expect it to feel that gamey, more like an engrossing narrative. At the asking price it's a rather interesting experiment for those more concerned with atmosphere and storytelling than gameplay.
Good concept carried through very poorly. Though polished it kind of feels like it was polished in diareah. the game has one button, the button will only ever initiate text or a compleatly unessisary door opening animation of which you will experience about 110, which is to say the game is short thank god as there is NO run button. Ill try to not spoiler it here for anyone who still wants to play, but i will say the story writing is so bad that at the end of the game turns out i imagined a important character... And killed that character. no explanation just poor story telling.
Really im not even joking you could make a machine that holds left and right alternatly for 13 seconds a piece and randomly clicks Space y and n and you would make it to the end of the game in a day, to find out there is no story.
Heavy on bugs and typos and with a customer support that shows no reaction, there is no way I would recommend this game.
I still give it 3/10 because the presentation is very nice and the story would show promise. Would it work properly and would the developer seem like he would care, I probably would love it. But like this, I simply regret that I preordered it. A lesson for the future - don't even preorder and try before you buy indie games.