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Command a mercenary oil rigging crew tasked with acquiring rare resources from uncharted planets. Build offensive towers to attack hordes of aliens in an ever changing environment. Hextraction is a mix between a tower defense and real time strategy game which offers procedural map generation, finite crew members who die and stay dead, choose your own path on the planet, environmental effects such as comet strikes and randomized story elements. No matter what you choose, your goal is clear, secure the rare resources at all costs! Oh yeah, and try not to die while you're at it. [ www.hextraction.com ]

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Description

This game was inspired by a Global Game Jam game called "Alien Accident". After completing the jam, we were inspired to go forward with the idea of building out a procedurally generated tower defense game with a few new twists thrown in. The actual game will look nothing like this, but we're proud of what we made in just 48 hours on a whim!