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You play as ship commander controlling 3 different battle ships on intense battle. Unlike other strategic game that mostly focus on economy to build an army, this game apparently offers what actually happen on real modern naval war. Everything in this game is based on current technology/application, i.e. how you navigate the ocean, how you detect the targets, how you engage a targets and how you avoid such kind of attack from your enemy. Complete with its Warning System and Countermeasure, just like the way its work, which apparently hard to seen on any similar games that exist on the market. This game is a challenge how far I can go with my ability developing such complex game but easy to play by any audiences.

Post news Report RSS Gunner Fury v0.72

v0.72 is out! This update is mainly tweaks to some UI and visual effects in game. And of course, loads and loads of bug fixing.

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v0.72 is out! This update is mainly tweaks to some UI and visual effects in game. And of course, loads and loads of bug fixing. Some changes though:

Gameplay ...

  • The main change is the way missiles and torpedoes fire. They now launch almost immediately rather than having a delay of around 1 second. They should no longer have problems with changing targets or getting stuck.
  • Improved the enemy AI to move to you and use all their weapons more frequently.

Graphics and UI ...

  • Other changes include something nice to look at in the main menu, ship outlines and selection circles. They will be expanded upon in the future.

I will be making a fog of war effect next and working on making a more strategy-game-like interface for the player. Selection groups, left-click to select and right-click to move, that sort of thing. That is all, have fun!

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