The world has collapsed into ruin; torn through natural disasters and human greed. Yet still humanity rages war over supplies, and territory. Grand Games is proud to display Grand Heist; a multi-player third-person shooter created with the UDK. Featuring: - Play as three unique and varied classes, each with their own weapon upgrades - balanced with various strengths and weaknesses. - Capture or defend supplies for your settlement and increase your rank through an experience system. - Large streamed, detailed maps reward tactical, squad-based play. - A unique Dynamic set-piece system ensures the fight is explosive and entertaining. - Play in a variety of modes to complete your objective - including "Heist", an innovative take on a common game-mode. - A unique style of gameplay rewards those that work as a team, with both text and voice chat support.
In Grand Heist, weapons are created from scavenged parts. This is the result of putting together anything you can find to make a weapon.
Concepts by Unusual Orange.
Now this is pretty neat.
A thought... Will there be any specialized tools which, say, might give the factions a specialty with a specific weapon type ( assault rifle, sidearms, close range ie. ) or which might need to be obtained during the game by you to give your faction/team an edge in upgrading what you have ? Could be interesting.
Yes, we planned on having something similar to this, but not at release. Mainly because we want to just get the basic gameplay down and then expand upon that. But we have some ideas in mind on how we can make things more interesting.