• Register

Ghost Master - a top-down game in which you will become a master of ghosts. An estimated Metacritic (81) game at the time was quite interesting and received the publication not only on personal computers. Once the idea popped into our heads and move the game on the Unreal Engine 4.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS New InGame HUD concept (view original)
New InGame HUD concept
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
TellurianTeam
TellurianTeam - - 53 comments

Personally, I'd prefer the old layout. Or at least arrange the ghost slots so that you don't have to move the cursor across the entire screen to select your haunters (I assume the smaller circles on top are the ghost slots.)

Reply Good karma Bad karma+1 vote
Guest
Guest - - 692,279 comments

This comment is currently awaiting admin approval, join now to view.

JohnFerras Author
JohnFerras - - 8 comments

Top slots - it is Ghost's abilities, and big circle is icon of selected ghost, we are experemnting with control.
Bottom slots - it's your haunters in team.

Reply Good karma+1 vote
JohnFerras Author
JohnFerras - - 8 comments

Using abilities and selecting ghosts now avaliable as hot-key on keyboard. All ghosts has only 8 active abilities.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Top small images - it is ghost's abilities. Big circle for ghost's icon. And bottom icons for all ghosts in your team.