Based in United Kingdom
March 30 2017
$9.99 - Steam
Gemstone Keeper is a twin-stick shooter/roguelike dungeon-crawler where daring explorers travel through the ever changing world of the Cistershire Caverns, travelling through the rocky underground of fire and ice to collect rare and elusive gemstones, while fighting deadly creatures along the way. Players will be able to earn money from their trips down below, to spend on new weapons, items and upgrades. Weapon and ammunition unlocked is modular and can be interchanged to make various combinations to suit an explorer's style of play, and items can vary from helping players find more rewards, to provide additional offense or defense capabilities. Gemstone Keeper takes a fresh approach on both the twin-stick shooter and roguelike genre, as well as an interesting twist on the ASCII visual style.
Gemstone Keeper began in April 2015 as a demo, called Gem Finder, for a Procedural Level Editing tool, which was a University Thesis project. The game went through a change in art style, from sprites to ASCII, the following month so it can follow in the style of roguelikes.
Then the game was completely redone in July in a whole new engine, and development has carried on since, with game composer Vincent Rubinetti (INK, High Noon Revolver) joining on in the winter of 2016.
Gemstone Keeper was Greenlit for Steam release on the 11th June 2016 after a month long campaign and it is planned for a 31st March 2017 release.
- Full Real-Time ASCII Graphics
- Modular Weapons System
- Large and Dynamic Bosses
Steam Release Trailer YouTube
Steam Greenlight Trailer YouTube
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Indie Games Developer behind niche and challenging titles from a diverse range of genres, working in the region of Staffordshire in the UK, and have been active since 2013. The studio has worked on games for multiple platforms from Desktop, Web and Smartphones, and will be releasing our first game on Steam in 2017!
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