Fire Line - An interactive narrative prototype developed by Vladeta Stojanovic. Fire Line is an interactive narrative style game where the player is left to observe the game environment before being able to interact with it by carrying out a single key gameplay decision.
One final pre-release screenshot and a excerpt from the games narrative, as told by the games protagonist.
Posted by Zylyx on Aug 11th, 2012
...
I can hear them now, and that means I must be close to the harbor. I'm going to meet my man and get what I came for. Soon, it will all be over, and soon, I will find freedom. Even if I have to unleash chaos first. "

And there you go...if the screenshot hadn't hyped me enough, now I have this...the game's sounding better by the minute!
I hope people who play the game will appreciate the narrative as much as the game. At the moment, the game is 20% narrative, 70% real-time cinematic footage and 10% gameplay. The gameplay aspect is the final part of the interactive narrative experience, and is the key component in re-enforcing the narrative and allowing the player to question the morality of their actions and the corresponding consequences, through the use of game play mechanics.
Thank you for keeping up with my game, the release is a week away :)