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Inspired by the true events of my own father's life and death. After his sudden death, a spirit must relive traumatic memories, avoid hounds from hell, traverse challenging puzzles, and guide other spirits to the afterlife.

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I have another gameplay gif to show you guys showcasing the game's main mechanic, Flipping!

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Here is our third gameplay gif:


I realized I've never actually shown the game's main mechanic, Flipping. So this gameplay gif shows off Flipping. It also shows off two other things: 1. My hover text. It'll mostly be used for story purposes and during tutorials, but you can see it fading in and out under the platform in the demo. 2. The smooth camera. The camera follows behind the player slower than the player actually falls. I did this on purpose to give the feeling of weight to the character. Not real weight obviously since he's a ghost, but it gives the player a better feeling of falling than if the camera followed him perfectly.

Also, since the last article I posted was archived for some reason, if you didn't read it:
I can officially announce plans to release Ethereal on PS3, PS4 and PS Vita!
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