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Ethereal tells the story of a ghost reliving traumatic memories in an attempt to reconcile with his past and move on into the true afterlife. Eight worlds each tell the story of a different memory in his life such as his parent's death when he was 10, being picked on in school, going to war, and other unrevealed memories. In each world the player gains a new ability that he keeps for the rest of the game. This means the puzzles will stay challenging and feel fresh as the game progresses. Unlike most platformers, there is no jumping in this game. Instead, the first of seven unique abilities allows you to reverse gravity. Some of the other abilities include turning into a fog-like form, haunting the living, possession and more that will be revealed in time...  






Composed by..................... Dmitry Petyakin
World 1 Theme..................  "Brookstone Cemetery"
Intro Theme...................... "Eternal Flames"
World 4 Theme.................. "Lost Cause"
World Hub Theme.............. "Purgatory"

When will the game be released?

That depends on many factors so I'm not comfortable announcing that yet.

What platforms will the game be on?
The game will run natively on PC, Mac, Linux, Wii U and very likely PS3, PS4 and PSVITA. Stay tuned for more possibilities.

What languages will the game be in?
Currently, I can confirm that it will be in atleast English, Russian, Spanish, French, Dutch, Japanese and Chinese. However, I want the game to be in as many languages as possible. If you speak English and any other language fluently (including the ones listed above), we could use your help! If you're interested, please email me at tomfinch@despawn.net

The IndieDB profile says this is a Horror themed game. Why does it say that?
The only 'theme' that fit the game on IndieDB was Horror. However, its not a horror game. It's about ghosts and death and it may be creepy, but its not a scary game.

Image RSS Feed Latest Screens
Cabin Fire Wallpaper 1920x1080 Cabin Fire Wallpaper 1920x1080 Gate of Memory Animated
Blog RSS Feed Report abuse Latest News: New Art, Design Changes

2 comments by ThomasFinch on Aug 22nd, 2014

Hell Void

The final version of the hell void! Hell voids are portals to hell littered with peering eyes. If the player gets too close he is sucked in like a vortex and its jaws snap shut with him on the other side. The closing animation is not yet completed.


Concept art for the game's third hell hound: Wrath. He paces back and forth, seething in anger. You have to find ways to sneak around or by him or he'll drag you to the nearest hell void.


Concept art for Worry, the spirit. They pace back and forth anxiously. If the player touches them, they panic pushing him away and running. The player can use them to reach areas he couldn't reach otherwise.

Various Environment Concept Art

Design Changes

I've changed a few things for the game's overall design. There will now be many, many more mementos per world. However, the majority of them will simply involve reaching them and touching to obtain. Those ones will be generic mementos with no name and a standard sprite. 3-4 mementos per world will remain more important to the player. For those 3-4 mementos, there will be a hard to reach door. Through the door will be a room containing one big (more traditional-style) puzzle for the player to solve. Each puzzle is based on the item itself and they'll all be fairly unique. 

Also, I have made slopes/bumpy ground barely used in the game and improved game performance in the process. The reason is that slopes actually inhibited gameplay and to be honest simply made the game look worse. The ground will not appear flat, however. There will be foliage and rocks and environment art that make the ground look less dull.

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Guest 4hours 29mins ago says:

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thisiskyn Aug 27 2014, 12:09am says:

Ughhhh that new art is gorgeous. I'm so excited for this game.

+2 votes     reply to comment
DotplusConma Aug 16 2014, 11:25am says:

Hovy chit!
That's shocked!!

+2 votes     reply to comment
Lazdude Aug 9 2014, 4:29pm says:

Great work this is beautifully done.

+2 votes     reply to comment
LudlowFx Aug 7 2014, 9:51pm says:

Je suis impatient de pouvoir l'essayer.

Good luck to you in the development ;)

0 votes     reply to comment
Guest Jul 20 2014, 5:28am says:

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Guest Jun 29 2014, 2:07am says:

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*Flame* Jun 5 2014, 6:15pm says:

Holy cookies n milk this looks sweet o-o

+2 votes     reply to comment
just_call_me_G Apr 12 2014, 7:28am says:

Art looks stunning! Tracking.

+2 votes     reply to comment
ThomasFinch Mar 19 2014, 7:30pm says:

If anyone has any questions or comments about the game, let me know (here in the comments, in the TIG devlog or send me a message on twitter)! Discussion helps me improve and refine my ideas and the game's features!

+1 vote     reply to comment
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Ethereal - A Ghostly Puzzle Platformer
Windows, Mac, Linux, WiiU, VITA, PS4, PS3
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