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An adventure, exploration, resource collecting game where you cruise with your boat in edge of ice field. World will be set somewhere in future after every possible catastrophe has come true. There is small groups of people who collect old stuff under retreating ice field.

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Link to Unity webplayer demo, and performance test I made for Edge

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Unity webplayer demo here:
Dl.dropboxusercontent.com

And some performance test with too many icecubes:
Dl.dropboxusercontent.com

I got my frame rate to drop just under 30 fps, so I think that is enough icecubes. For scene like this: I.imgur.com

Should do some culling so that only objects nearest boat would be physically simulated.

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