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Survive, Fight, Explore, Terraform, Dig, and Build. In Edge Of Space you change the world to serve your needs in this unique mix of survival, defense, exploration, base building, Reactive world, dynamic sandbox. At the Edge of Space, you will need all your wits about you. Take your tools and start changing the dangerous world you have landed on. As one of the Elite ArkCo recruits, you must create outposts, power stations, weapons, gather resources, find lost technology, and turn the world into a livable environment. Build a small bunker to a giant science station, and perhaps grab the attention of the lumbering Ark ship. Can you dominate the Edge of Space?

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Edge of Space Official FAQ (Games : Edge Of Space : Forum : Edge of Space Official FAQ : Edge of Space Official FAQ) Locked
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Nov 2 2012 Anchor

This is the Official Edge of Space FAQ. Here you will find the answers to the most common questions we receive. If you have a question that is not answered here, by all means feel free to post it here. I will frequently update this thread with current information, and add the more common questions posted.

The Edge of Space FAQ

Q: Let's start with an easy one. Who are you?

A: We are HandyMan Studios, and we are making this game from the ground up, for you. HandyMan is a two-man team, Jake Crane, and Paul Ash, based in North Carolina.

Jacob "Lord Shaggy" Crane

Lead game designer and CEO of Handyman. As dedicated designer Jacob serves as the major creative force, keeping everyone on track, keeping everyone laughing, and a general goodie-two shoes with a few hidden talents. He's worked on one of the oldest and still competing MMOs out there and has been in the industry for almost 7 years.

Paul "SteamPunkProgrammer" Ash

Co-founder and CTO of company Handyman Studios. Paul has worked in the game industry for close to 8 years. He's worked on everything from massive AAA MMOs to facebook games. Kind of the mad scientest of the crew. If you think it's not possible, he can probably change your mind.



Q: 'So, what is the game about?'

A: Edge Of Space is a dynamic, open world sandbox survival adventure game; where you build, create, mold, and work to survive and change the area around you. Your task? Terraform an entire world back to life!

Q: 'Okay then, what do I actually do?'

A: Edge of Space is about the journey of surviving in the deepest, darkest, weirdest, and possibly
most interesting part of the known universe. How long have you been in cryo-sleep? No one really knows, and we doubt you will be thinking about that as you try to explore, scavenge, build, survive, and fight rocket-powered, cybernetically-enhanced laser sharks wanting to feed on you. If there is one thing you will NOT do in Edge of Space, it's get bored!

Q: 'What platforms will the game be released on?'

A: Edge of Space will launch supporting Windows and Mac.

Q: 'What engine are you using to make the game?'

A: The game is programmed in C#, using a HEAVILY modified unity engine. Our core engineer stripped unity down to its barest elements and REBUILT it to his own specifications.

Q: 'Will the game have multiplayer?'

A: Absolutely! The game is being built from the core with multiplayer experience in mind. We want to make playing
with your friends as frictionless and enjoyable as possible.

Q: 'Do you have a beta, and will there be pre-orders?'

A: One of the rewards from our Kickstarter was access to the beta of the game, which is currently in progress. we will also be opening the beta to those who pre-order the game, as soon as pre-order sales go live. There is no exact date for pre-orders at this time, but we are working hard to make that available as soon as possible.

Q: 'Will there be mod tools?'

A: Yes! We come from a history of being modders ourselves and understand the needs of having tools to help you craft an experience for yourself, friends, or just making something fun and new. If we didn't put it in game, YOU CAN!

Q: 'When are you releasing the game?'

A: The game has been soft launched with pre-order sales which include beta access plus all upcoming content/patches. The game will be frequently updated long after release as long as sales remain strong for it. We are committed to making those updates FREE! You can purchase a copy of Edge of Space here: Raindg.com

Q: 'Great! How much will it cost?'

A: Pre-order cost is $10, or $25 for the premium edition which includes the soundtrack and art book, as well as a sugar glider pet. Both tiers include beta access to the game, as well as the first response armor. The final retail cost will be $15.

Q: 'I love social media! Do you have anything I can join to help promote the game?'

A: We certainly do! We have a Google Group, a Facebook page, a Twitter feed and a Steam group. We are also on IndieDB, and have a livechat on IRC 24/7 at irc.icedawn.net #edgeofspace. There are plenty of great ways to connect with our community!

Q: 'Can I buy it on Steam?'

A: we certainly hope so! Currently Edge of Space is on Steam Greenlight, the new platform for getting approved to sell an indie game on Steam. When that is successful, we can move forward with making it available there!

Q: 'I want to see X, Y, or Z in Edge of Space. Can I make game suggestions?'

A: Please do! The team FREQUENTLY reads the forums, and welcome the community's ideas and suggestions. If you have something you think would be a great addition to the game, please post it in our "ArkCo Lab" forum and we will happily give it a read.

Q: 'How can I learn more about the game? I still have questions!'

A: We have weekly livestreams which we open up to questions and feedback from the community. Additionally, Jake, Paul, and the Edge of Space community team are always on hand in the IRC to take questions and commments.

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